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Interface SocketioSocket

Hierarchy

  • Socket
    • SocketioSocket

Index

Properties

client: Client<DefaultEventsMap, DefaultEventsMap, DefaultEventsMap, any>
connected: boolean
data: Partial<any>

Additional information that can be attached to the Socket instance and which will be used in the fetchSockets method

handshake: Handshake & { auth: { applicationId: string; lang: SupportedLanguage; name?: string; source: SupportedSources; token?: string; type?: "anno" } }
id: string
nsp: Namespace<DefaultEventsMap, DefaultEventsMap, DefaultEventsMap, any>
user_data: { room?: Room; type?: "anno" | "auth"; user?: UserData }

Type declaration

  • Optional room?: Room
  • Optional type?: "anno" | "auth"
  • Optional user?: UserData

Accessors

  • get broadcast(): BroadcastOperator<EmitEvents, SocketData>
  • Sets a modifier for a subsequent event emission that the event data will only be broadcast to every sockets but the sender.

    Returns BroadcastOperator<EmitEvents, SocketData>

    self

  • get conn(): Socket
  • A reference to the underlying Client transport connection (Engine.IO Socket object).

    Returns Socket

  • get disconnected(): boolean
  • Whether the socket is currently disconnected

    Returns boolean

  • get local(): BroadcastOperator<EmitEvents, SocketData>
  • Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.

    Returns BroadcastOperator<EmitEvents, SocketData>

    self

  • get request(): IncomingMessage
  • A reference to the request that originated the underlying Engine.IO Socket.

    Returns IncomingMessage

  • get rooms(): Set<string>
  • Returns Set<string>

  • get volatile(): this
  • Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to receive messages (because of network slowness or other issues, or because they’re connected through long polling and is in the middle of a request-response cycle).

    Returns this

    self

Methods

  • _error(err: any): void
  • Produces an error packet.

    Parameters

    • err: any

      error object

    Returns void

  • Called upon closing. Called by Client.

    throw

    {Error} optional error object

    Parameters

    • reason: string

    Returns undefined | SocketioSocket

  • _onconnect(): void
  • Called by Namespace upon successful middleware execution (ie: authorization). Socket is added to namespace array before call to join, so adapters can access it.

    Returns void

  • _onerror(err: Error): void
  • Handles a client error.

    Parameters

    • err: Error

    Returns void

  • _onpacket(packet: Packet): void
  • Called with each packet. Called by Client.

    Parameters

    • packet: Packet

    Returns void

  • addListener(eventName: string | symbol, listener: (...args: any[]) => void): SocketioSocket
  • Alias for emitter.on(eventName, listener).

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • Sets the compress flag.

    Parameters

    • compress: boolean

      if true, compresses the sending data

    Returns SocketioSocket

    self

  • Disconnects this client.

    Parameters

    • Optional close: boolean

      if true, closes the underlying connection

    Returns SocketioSocket

    self

  • emit<Ev>(ev: Ev, ...args: any[]): boolean
  • Emits to this client.

    Type parameters

    • Ev: string

    Parameters

    • ev: Ev
    • Rest ...args: any[]

    Returns boolean

    Always returns true.

  • emitReserved<Ev>(ev: Ev, ...args: Parameters<SocketReservedEventsMap[Ev]>): boolean
  • Emits a reserved event.

    This method is protected, so that only a class extending StrictEventEmitter can emit its own reserved events.

    Type parameters

    • Ev: "disconnect" | "disconnecting" | "error"

    Parameters

    • ev: Ev

      Reserved event name

    • Rest ...args: Parameters<SocketReservedEventsMap[Ev]>

      Arguments to emit along with the event

    Returns boolean

  • emitUntyped(ev: string, ...args: any[]): boolean
  • Emits an event.

    This method is protected, so that only a class extending StrictEventEmitter can get around the strict typing. This is useful for calling emit.apply, which can be called as emitUntyped.apply.

    Parameters

    • ev: string

      Event name

    • Rest ...args: any[]

      Arguments to emit along with the event

    Returns boolean

  • eventNames(): (string | symbol)[]
  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    const EventEmitter = require('events');
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    since

    v6.0.0

    Returns (string | symbol)[]

  • except(room: string | string[]): BroadcastOperator<DefaultEventsMap, any>
  • Excludes a room when broadcasting.

    Parameters

    • room: string | string[]

    Returns BroadcastOperator<DefaultEventsMap, any>

    self

  • getMaxListeners(): number
  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to {@link defaultMaxListeners}.

    since

    v1.0.0

    Returns number

  • in(room: string | string[]): BroadcastOperator<DefaultEventsMap, any>
  • Targets a room when broadcasting.

    Parameters

    • room: string | string[]

    Returns BroadcastOperator<DefaultEventsMap, any>

    self

  • join(rooms: string | string[]): void | Promise<void>
  • Joins a room.

    Parameters

    • rooms: string | string[]

      room or array of rooms

    Returns void | Promise<void>

    a Promise or nothing, depending on the adapter

  • leave(room: string): void | Promise<void>
  • Leaves a room.

    Parameters

    • room: string

    Returns void | Promise<void>

    a Promise or nothing, depending on the adapter

  • listenerCount(eventName: string | symbol): number
  • Returns the number of listeners listening to the event named eventName.

    since

    v3.2.0

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    Returns number

  • listeners<Ev>(event: Ev): FallbackToUntypedListener<Ev extends "disconnect" | "disconnecting" | "error" ? SocketReservedEventsMap[Ev] : Ev extends string ? (...args: any[]) => void : never>[]
  • Returns the listeners listening to an event.

    Type parameters

    • Ev: string

    Parameters

    • event: Ev

      Event name

    Returns FallbackToUntypedListener<Ev extends "disconnect" | "disconnecting" | "error" ? SocketReservedEventsMap[Ev] : Ev extends string ? (...args: any[]) => void : never>[]

    Array of listeners subscribed to event

  • listenersAny(): ((...args: any[]) => void)[]
  • Returns an array of listeners that are listening for any event that is specified. This array can be manipulated, e.g. to remove listeners.

    Returns ((...args: any[]) => void)[]

  • off(eventName: string | symbol, listener: (...args: any[]) => void): SocketioSocket
  • Alias for emitter.removeListener().

    since

    v10.0.0

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • Removes the listener that will be fired when any event is emitted.

    Parameters

    • Optional listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • on<Ev>(ev: Ev, listener: FallbackToUntypedListener<Ev extends "disconnect" | "disconnecting" | "error" ? SocketReservedEventsMap[Ev] : Ev extends string ? (...args: any[]) => void : never>): SocketioSocket
  • Adds the listener function as an event listener for ev.

    Type parameters

    • Ev: string

    Parameters

    • ev: Ev

      Name of the event

    • listener: FallbackToUntypedListener<Ev extends "disconnect" | "disconnecting" | "error" ? SocketReservedEventsMap[Ev] : Ev extends string ? (...args: any[]) => void : never>

      Callback function

    Returns SocketioSocket

  • Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the callback.

    Parameters

    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • once<Ev>(ev: Ev, listener: FallbackToUntypedListener<Ev extends "disconnect" | "disconnecting" | "error" ? SocketReservedEventsMap[Ev] : Ev extends string ? (...args: any[]) => void : never>): SocketioSocket
  • Adds a one-time listener function as an event listener for ev.

    Type parameters

    • Ev: string

    Parameters

    • ev: Ev

      Name of the event

    • listener: FallbackToUntypedListener<Ev extends "disconnect" | "disconnecting" | "error" ? SocketReservedEventsMap[Ev] : Ev extends string ? (...args: any[]) => void : never>

      Callback function

    Returns SocketioSocket

  • Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the callback. The listener is added to the beginning of the listeners array.

    Parameters

    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • prependListener(eventName: string | symbol, listener: (...args: any[]) => void): SocketioSocket
  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • prependOnceListener(eventName: string | symbol, listener: (...args: any[]) => void): SocketioSocket
  • Adds a one-timelistener function for the event named eventName to the_beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • rawListeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    since

    v9.4.0

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • Optional event: string | symbol

    Returns SocketioSocket

  • removeListener(eventName: string | symbol, listener: (...args: any[]) => void): SocketioSocket
  • Removes the specified listener from the listener array for the event namedeventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that anyremoveListener() or removeAllListeners() calls after emitting and_before_ the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping')listener is removed:

    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns SocketioSocket

  • Sends a message event.

    Parameters

    • Rest ...args: any[]

    Returns SocketioSocket

    self

  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.3.5

    Parameters

    • n: number

    Returns SocketioSocket

  • Sets a modifier for a subsequent event emission that the callback will be called with an error when the given number of milliseconds have elapsed without an acknowledgement from the client:

    socket.timeout(5000).emit("my-event", (err) => {
    if (err) {
    // the client did not acknowledge the event in the given delay
    }
    });

    Parameters

    • timeout: number

    Returns SocketioSocket

    self

  • to(room: string | string[]): BroadcastOperator<DefaultEventsMap, any>
  • Targets a room when broadcasting.

    Parameters

    • room: string | string[]

    Returns BroadcastOperator<DefaultEventsMap, any>

    self

  • use(fn: (event: Event, next: (err?: Error) => void) => void): SocketioSocket
  • Sets up socket middleware.

    Parameters

    • fn: (event: Event, next: (err?: Error) => void) => void

      middleware function (event, next)

        • (event: Event, next: (err?: Error) => void): void
        • Parameters

          • event: Event
          • next: (err?: Error) => void
              • (err?: Error): void
              • Parameters

                • Optional err: Error

                Returns void

          Returns void

    Returns SocketioSocket

    self

  • Sends a message event.

    Parameters

    • Rest ...args: any[]

    Returns SocketioSocket

    self

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